Trouble in Terrorist Town: Level Creation
You can discuss the changes here.
Contents
A Level Creation Guide for Trouble in Terrorist Town
For general mapping tutorials, see Category:Level Design
For Trouble in Terrorist Town 2 see here
You need for Trouble in Terrorist Town:
- Garry's Mod
- Counter-Strike: Source (Materials, Textures, Models)
Getting StartedSpecial Objects |
Making maps for Trouble in Terrorist Town is essentially the same as creating maps for other Source games with a few exceptions. TTT has its FGD file available here which includes gamemode-specific entities. Map examples are available at https://www.troubleinterroristtown.com/development/mapping/
Entities
ttt_credit_adjust
This entity allows you to give or take credits away from a Detective or Traitor player.
ttt_damageowner
This entity allows you to correctly attribute damage to the player that activated it. (Traitor traps, etc)
ttt_game_text
This entity allows you to display text on the screens of a role, or all players
ttt_logic_role
This entity allows you to check if the role of the !activator
ttt_map_settings
This entity allows you to control things related to your map, like player models or prop procession.