Talk:Team train watcher
Well, I've at least started it...hopefully people can add more. Also, for all the <target> and <target_destination> its just supposed to be the name of another entity, so I'm not sure if that's correct or not. Entice 20:04, 28 Jun 2008 (PDT)
Currently using this entity with a func_tracktrain with the HL1 Train flag set, the player is not translated to the orientation of the train while riding it. --Molaughlen 11:03, 6 Jul 2008 (PDT)
Does anyone know what 'hud_min_speed_level_1' could do?
Maybe sets the minimum speed the cart icon moves on the screen.
--Spacemonkey 14:02, 8 Jul 2008 (PDT)
- Only way to find out is to use it. --Molaughlen 07:09, 12 Jul 2008 (PDT)
Anyone know how to remove this server file (same name only with .cpp at the end)? It's bugging you my mod when I try to run a listening server. It's supposed to send tables that the client isn't set up to receive. --Frostyfrog 20:34, 3 Aug 2008 (PDT)
there appears to be a bug with this entity, that when one instance of it is disabled, and another enabled, the HUD does not clear/reset, resulting in a very confused display. --Obliterous 22:09, 23 March 2010 (UTC)
Needs some updating
If I remember to after I get home from work, I'll update this with the data that's currently in the FGD. Right now, a lot of mandatory items (such as Linked PathTrack 1) are missing from it. --Powerlord 15:34, 25 April 2014 (UTC)