pl_hilltop has been scrapped and moved into a new map...name is still pending. Thought about pl_flood (or something similar) but I know water tends to tear apart fps.
Basic layout will be thusly: (numbers in parentheses = caps in the stage)
- Stage 1
Mining area breaks into 3 separate routes, path is randomized when the map starts.
Mining area (2)
- Stage 2
undecided (not a hill though :P )
- Stage 3