Talk:Elevators

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The additional sample has 4 buttons inside the Elevator and a series of logic_relay entities plus sprites that are controlled by whichever button the Player pushes.
Even more path_track and logic_relay entities can be added to increase the effect.--wisemx 10:20, 2 Nov 2005 (PST)

Working on all three tutorials

I'm currently making 3 tutorials about elevators:

I'm also creating replacements for the broken akilling.org links, as example-maps. --CrabbyData 09:11, 27 Apr 2006 (PDT)

The akg elevator tutorial is still online at[| here]. I think the files are offline at the moment though.- RodeoClown 14:12, 27 Apr 2006 (PDT)
Ok, but I'll add my maps anyway, underneath the one you posted/edited --CrabbyData 03:49, 28 Apr 2006 (PDT)
Sounds good :) - RodeoClown 05:01, 28 Apr 2006 (PDT)
Thanks ^^, and also thanks to Ts2do for editing one of the pages for me (the big blue box that says that this page is being edited)...! Or was that not for me? :P --CrabbyData 10:08, 29 Apr 2006 (PDT)
The SDK nuts site was closed, hence the links not working. I removed the links until (at least some of) those tutorials are ported here onto the wiki. The process of porting the tutorials is already underway, so it's just a matter of time until those tutorials are available again, right here on the wiki. In the meantime, the fine folks at http://www.type3studios.com are also hosting the tutorials, so you can access them on their site as well! --Peter [AGHL] 15:03, 12 Feb 2008 (PST)