simple_physics_brush
Class hierarchy |
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CSimplePhysicsBrush |
physobj.cpp
|
simple_physics_brush
is a brush entity available in all Source games. It is a simple physics brush with no unique properties. Brush entities converted by phys_convert
are turned into this entity. Doesn't have any physics when spawned by other means.
Note:If placed manually using Hammer, the entity will spawn suspended in mid-air and without any solidity. If you just want physical brush, use a
func_physbox
.See also
func_physbox
- Conventional physics brushsimple_physics_prop
- Prop counterpart