Weapon crowbar

From Valve Developer Community
Revision as of 20:28, 16 May 2008 by Vecima (talk | contribs)
Jump to navigation Jump to search

Template:Wrongtitle

Entity Description

Crowbar

The weapon_crowbar entity can be used to place a crowbar in a map. The crowbar also follows all physics rules as if it were a prop_physics. In order to have an npc_citizen use the pipe (as in the canals level in HL2) you have to name the citizen matt, then give them a weapon_crowbar.

In Half-Life 2: Deathmatch, players with a rebel player model will spawn with a crowbar, but not a stunstick.

Template:Basicweapon