Weapon crowbar
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Entity Description
The weapon_crowbar entity can be used to place a crowbar in a map. The crowbar also follows all physics rules as if it were a prop_physics. In order to have an npc_citizen use the pipe (as in the canals level in HL2) you have to name the citizen matt, then give them a weapon_crowbar.
In Half-Life 2: Deathmatch, players with a rebel player model will spawn with a crowbar, but not a stunstick.