TF2/Making a functioning ladder

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Revision as of 15:47, 18 October 2008 by Vigilante212 (talk | contribs)
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I looked around and it was surprisingly hard to find any decent info on how to do this. To start off make a prop_static with a point based entity. I set the world model to models/props_c17/metalladder002.mdl, but just type in ladder and search there are a few different models. You can also make your own props for ladders, just cover them with a playerclip so people dont get stuck on them.

File:Prop Statichttp://rcfreak.com/images/mike/exmple1.jpg

Next using the player clip texture make blocks 14 high making each lower block one block more out. The way TF2 works makes this act like stairs.

File:Player Cliphttp://rcfreak.com/images/mike/exmple2.jpg

Too keep them from going too far out once you reach the bottom select the no clip blocks group them and then compress them as long as the top step sticks out past where the prop ends and each block still has a small lip it will work just fine. There you have it a good looking climable ladder.

File:Finished Ladderhttp://rcfreak.com/images/mike/exmple3.jpg