Func clip vphysics

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Revision as of 17:08, 11 April 2008 by Beeswax (talk | contribs)
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Template:Wrongtitle Template:Base brush

Entity Description

A brush entity that is considered solid to vphysics; in layman's terms, an invisible wall.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

<filterclass> Filter to use to see if activator collides with me. See filter_activator_name for more explanation.

Inputs

Outputs