Talk:Team control point

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Revision as of 10:56, 31 January 2008 by Hovis (talk | contribs)
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Anybody have any ideas on how to reset the "progress" when a team is capping a node? I have a map where nodes are capped in a one-way manner (only one team can cap the neutral node) and I've noticed that this prevents the opposite team from "blocking" the node to prevent capture. Anyone have any ideas for a workaround? --Hovis 09:56, 31 Jan 2008 (PST)