Func respawnroom

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Revision as of 11:14, 26 September 2007 by Baliame (talk | contribs) (Recategorized to TF2)
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Entity Description

The func_respawnroom brush-based entity is used to define the areas of a Team Fortress 2 resupply room.

Availability

This brush-based entity is exclusive to Team Fortress 2.

Keyvalues

<int> The team the respawn room belongs to. 0 = any, 2 = red, 3 = blue
  • StartDisabled
<boolean>

Flags

This entity doesn't have any flags.

Inputs

<int> Changes the entity's team.

Outputs