Talk:Bump map

From Valve Developer Community
Revision as of 11:10, 27 August 2007 by Andreasen (talk | contribs) (Removed obsolete comments now that the page has been split up.)
Jump to navigation Jump to search

I think the GIMP tool is more powerful: it has more settings (especially better filters with edge detection). --Vaarscha 04:26, 9 Mar 2006 (PST)

In general, just applying the nvidia filters to a texture isn't going to produce good results. I think this article needs an update that includes more advanced methods, similar to the content of the article here: http://members.shaw.ca/jimht03/normal.html

The crazy bump beta test produces some very good normal maps. Some of them can be argued as almost having the same depth as a parallax map. --Unknown