City17 Episode 1
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Template:BetaModSmall
A new mod for Half-Life 2 being created the Company GEAR.
Dev team
Mapping
- Cory De La Torre (Level design, HDR designer, Lead dev., SL, Storyboard, Sound Composer) -This is his first project with Gear being lead designer.
- Kevin Whipp (Beta-map tester, Team-playtester, HDR designer, Level Design) -Kg Worked with Sourceforts team as a technical advisor and texture creator.
- Richard Avendano (Level Desinger, Modeler, Concept artist, Cinematic lead) -Directing short films and music videos, Richard lends a hand in cinematics.
Modelers
- Neil De La Torre (Modeler, Prop Designer, script, Artist) Has had experience with movie -Directing and naime and game character artwork.
- Kristin Witrado (Choreographer, referencer, props designer, Concept Artist, Art Work) -Worked on three anime projects as well as character animations.
Overview
"My name is Jack and this will probaly be the last entry in this journal............City 17 has been overtaken by the Combine but we're striking back finally! Thanks to Gordon Freeman we now have a chance...haha one man changed it all; the concept of that just hits you hard, but we are trying to get as many citizens out of here as possible, push back all the Combine, and finally be free. City 17 is falling apart and the Citadel is close to toppling on top of the city. Hopefully we'll all make it out of here.........hopefully."
Features
- Includes new gameplay modes plus multiplayer in different modes:
CTF DM
- Highly detailed Maps.
- New skins and player modles for Rebels ex:grenade belts and weapon cases.
- New Physics props and models.
- City 17 will take full advantage of HDR.
- Maps that span across all Episodes, plus a story that sticks true to the the Half Life 2 game.