Source SDK Release Notes

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Revision as of 10:00, 12 June 2007 by Mdurand (talk | contribs)
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Current Known Issues

See Source SDK Known Issues or Bugzilla for a list of known issues and workarounds.

Enhancements

SDK Code

  • Added 'HL Modelviewer' and 'phonemeextractor' Source Code to SDK Distribution Bugzilla
    • Compiling the 'phonemeextractor' requires Microsoft SAPI 5.1 to be installed under 'src/utils/sapi51'
  • Added new Maya 7.0 SMD exporter
  • ParticleDefault Material and Texture Are Now Included in the SDK Bugzilla
  • Added Source for Antlion Guard to SDK Content As An Example of A Quadriped
  • Mod Creation Wizard Now Places Mod Name In the 'gameinfo.txt'

Source SDK Base

  • Developer Console Now Bound to F12 As Well As '~' Key - Addresses Console Issues for non-QWERTY Keyboards Bugzilla
  • 'envballs.mdl' Now Included In Source SDK Base Bugzilla

Bug fixes

SDK Code

  • 'New Game' and 'Load Game' Now Show Up as Options in Single-player Mods Bugzilla
  • Replaced Semi-colons in Server Project Files with Commas to Fix Linux Compilation Issue Bugzilla
  • Fixed 'memoverride.cpp' Build Failure Under Linux Bugzilla
  • Faceposer Help Menu Now Links to Correct Location on http://developer.valvesoftware.com Bugzilla
  • Owners of HL2MP But Not HL2 Can Now Create Multi-player Mods

Source SDK Base

  • Added Missing Sprite Materials That Caused Gravity Gun to Look Strange in Multi-player Mods
  • Added Reposnse Files to Fix the "NPCs Don't Talk" Problem Bugzilla

Previous Releases

  • Click here for information on previous releases.