Talk:Filter Applications
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I'd quite like to remove all entities of a certain class (i.e. npc_combine_s) from an area of my map. There's potentially quite a few of them, all with different targetnames - can a filter be used for this? Or will I have to create a giant logic_relay with a Kill output for each targetname? Thanks in advance for any ideas! --Cargo Cult 08:55, 16 Jul 2005 (PDT)
- I think you can just use the classname of the entities in the Kill output of an entity to do this. --IanL 11:35, 17 Jul 2005 (PDT)
- Only if you want to kill off every npc_combine_s in the general level. If you just want to kill them all off within a particular area, and they all have one shared targetname, you can work it with filtering by targetname or using outputs with that targetname. If they all have to have different names, then you'd be best off manually killing each. --RabidMonkey 12:13, 17 Jul 2005 (PDT)