Func illusionary

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Revision as of 00:29, 21 February 2006 by Andreasen (talk | contribs) (Brush entity...)
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Entity Description

Obsolete entity from Half-Life provided for backwards compatibility. Has been replaced by the func_brush with its Solidity property set to Never Solid. This entity can be simpler if less functionality is needed though, as it is always non-solid.

Keyvalues

<float> The minimum level of ambient light that hits this brush.

Inputs

Outputs

See Also