Template:Moving brush tip

From Valve Developer Community
Revision as of 10:00, 25 November 2025 by SirYodaJedi (talk | contribs) (Created page with "{{uncategorized}} ; Default <onlyinclude>{{tip|As brush entities are lit using static lightmaps, lighting on this entity may look wierd when it {{#if:{{{rotating|}}}|rotates|moves}} from its original position. If this is an issue, consider converting the brush model into a studio model, changing the brush geometry to clip or skip, and parenting the converted model (as a {{ent|prop_dynamic}}) to this entity. (Note however, that this will use up an ad...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Wikipedia - Letter.png
This article has not been added to any Wikipedia icon categories. Please help out by Wikipedia icon adding categories.
Default
Tip.pngTip:As brush entities are lit using static lightmaps, lighting on this entity may look wierd when it moves from its original position. If this is an issue, consider converting the brush model into a studio model, changing the brush geometry to clip or skip, and parenting the converted model (as a prop_dynamic) to this entity. (Note however, that this will use up an additional edict).
{{{rotating}}}
Tip.pngTip:As brush entities are lit using static lightmaps, lighting on this entity may look wierd when it rotates from its original position. If this is an issue, consider converting the brush model into a studio model, changing the brush geometry to clip or skip, and parenting the converted model (as a prop_dynamic) to this entity. (Note however, that this will use up an additional edict).