Template:Fl WeaponSpawn

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Revision as of 14:12, 7 November 2025 by Alexiscoutinho (talk | contribs) (Updated ordering, parameters and cleaned up)
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Absorb any dropped weapon type : [4] (only in Left 4 Dead 2)
Don't Cluster With Similar Items : [131072] (only in Left 4 Dead)
Enable Physics : [1]
Must Exist : [2]
Infinite items (overrides count) : [8] (only in Left 4 Dead 2)