portal_race_checkpoint

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Revision as of 23:48, 7 October 2025 by Nanoman2525 (talk | contribs) (Created page with "{{LanguageBar}} {{CD|???|base=CBaseAnimating}} {{this is a|model entity|name=portal_race_checkpoint|game=Portal 2}} This is a hologram entity that functions as a trigger for players. It can spin, change colors, and play timer sound effects depending on the state it is in. ==Keyvalues== {{KV Targetname}} {{KV|Area Portal Window Name|intn=AreaPortalWindow|target_destination|The name of an area portal window that is controlled by the door.}} }}")
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C++ Class hierarchy
???
CBaseAnimating
CBaseEntity

portal_race_checkpoint is a model entity available in Portal 2 Portal 2. This is a hologram entity that functions as a trigger for players. It can spin, change colors, and play timer sound effects depending on the state it is in.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Area Portal Window Name (AreaPortalWindow) <targetname>
The name of an area portal window that is controlled by the door.

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