User:PavelCheloveckov
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Ru/PavelCheloveckov | |
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![]() Developer and project author | |
Name | Pavel |
Nickname | PavelCheloveckov |
Date of Birth | October 21, 2011 |
Age | 13 years old |
Location | Russia, Saint Petersburg |
Skills | Python, Godot, Source SDK |
Notable Projects | Freeman Journey, EasyQuiz, LumberCraft, PythonDoom |
Studio | KLG Studio, Valve Developer Community |
Favorite Font | Alte DIN 1451 Mittelschrift |
PavelCheloveckov
PavelCheloveckov is an independent mod developer working with the Source Engine, mainly focused on creating story-driven and experimental experiences in the Half-Life and Portal universes. He is the founder of KLG Studio, a small team aimed at developing mods and Source-based content.
Projects
- Freeman Journey – a single-player total conversion mod for Half-Life 2 with custom maps, fully reworked HUD (VGUI), original storyline, and new gameplay features.
- Portal: Lost Episode – an experimental mod based on the Portal game, featuring puzzle-driven gameplay with alternative story elements and custom aesthetics.
Skills
- Level design in Hammer
- Custom HUD development (VGUI)
- Font integration using OTF/TTF
- Ambient sound design
- I/O entity logic scripting
- Custom UI and menu design
- Working with Source SDK 2013
Tools Used
- Hammer
- Source SDK 2013
- VTFEdit
- GCFScape
- HLMV (Model Viewer)
- Crowbar
Notes
Pavel is currently working on expanding his Source knowledge by experimenting with HUD/UI redesign and deeper mod scripting. He is also active in the Fandom community and documents his projects on various wikis.
External Links
Ru/PavelCheloveckov | |
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![]() Разработчик и автор проектов | |
Имя | Павел |
Ник | PavelCheloveckov |
Дата рождения | 21 октября 2011 |
Возраст | 13 лет |
Местоположение | Россия, Санкт-Петербург |
Навыки | Python, Godot, Source SDK |
Известные проекты | Freeman Journey, EasyQuiz, LumberCraft, PythonDoom |
Студия | [KLG Studio], Valve Developer Community |
Любимый шрифт | Alte DIN 1451 Mittelschrift |
PavelCheloveckov
PavelCheloveckov — независимый разработчик модов, работающий с Source Engine, с фокусом на сюжетные и экспериментальные проекты во вселенной Half-Life и Portal. Является основателем KLG Studio — небольшой команды, занимающейся разработкой модов и контента на Source-движке.
Проекты
- Freeman Journey — одиночный мод‑конверсия для Half-Life 2 с пользовательскими картами, полностью переработанным интерфейсом (VGUI), оригинальным сюжетом и новыми игровыми механиками.
- Portal: Lost Episode — экспериментальный мод на базе Portal с упором на головоломки, альтернативный сюжет и нестандартный визуальный стиль.
Навыки
- Создание уровней в Hammer
- Разработка пользовательского интерфейса (VGUI)
- Интеграция шрифтов (OTF/TTF)
- Дизайн атмосферных звуков
- Скриптинг логики сущностей через I/O
- Дизайн интерфейсов и меню
- Работа с Source SDK 2013
Используемые инструменты
- Hammer
- Source SDK 2013
- VTFEdit
- GCFScape
- HLMV (Model Viewer)
- Crowbar
Примечания
Павел активно изучает возможности Source-движка, экспериментирует с редизайном интерфейса и продвинутым скриптингом. Также он активен в Fandom-сообществе и документирует свои проекты на различных вики.