grenade_frag_us

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Revision as of 06:25, 17 May 2025 by SirYodaJedi (talk | contribs)
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C++ Class hierarchy
CDODHandGrenade
CDODBaseGrenade
CBaseGrenade
CBaseProjectile
CBaseAnimating
CBaseEntity
C++ dod_handgrenade.h
File:Grenade frag ger (dods).png
The weaponmodel displayed in HLMV.
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it can only be configured through code.

grenade_frag_us is a point entity available in Day of Defeat: Source Day of Defeat: Source. A stick grenade created from weapon_frag_ger or weapon_frag_ger_live.

See also