Template:KV BmNewLightBase

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Revision as of 08:25, 7 January 2025 by MyGamepedia (talk | contribs) (Cut many of the code, so we can use this template for newLights_Spawner (yeah it's just 3 KVs, lol))
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Light Color (LightColor) <color255>
The RGB color of the light. Colors must be between 0 and 255.
Light Intensity (Intensity) <float>
Intensity/brightness of the light. It's RGB * intensity.
Note.pngNote:With 0 it will make the light disabled (including the effects).
Range (Range) <float>
Range of the light, or how far the light source can illuminate. Measured in Hammer Units.
Warning.pngWarning:This is one of the parameters that affects performance in the game. Smaller values ​​allow you to process less geometry and save performance.
Examples