This article's documentation is for anything that uses the Source engine. Click here for more information.

mem_level

From Valve Developer Community
Revision as of 02:36, 7 January 2025 by Kr0tchet (talk | contribs) (Created page with "{{This is a|console variable|name=mem_level|engine=Source|since=Left 4 Dead}} This command adjust the game to allocate less or more paged pool memory. {{Note|This console command is hidden by default (in {{l4d2|1}}), but can be changed using SourceMod, using {{code|sm_cvar mem_level}}. This can be also changed through in-game video options. }}")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

mem_level is a console variable available in all Source Source games since Left 4 Dead Left 4 Dead. This command adjust the game to allocate less or more paged pool memory.

Note.pngNote:This console command is hidden by default (in Left 4 Dead 2), but can be changed using SourceMod, using sm_cvar mem_level.

This can be also changed through in-game video options.