scripts\sound_operator_stacks.txt
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// <game>\scripts\sound_operator_stacks.txt
start_stacks
{
"<stack_name>"
{
// sound operators...
}
"<stack_name>"
{
// sound operators...
}
// ...
}
update_stacks
{
"<stack_name>"
{
// sound operators...
}
// ...
}
stop_stacks
{
"<stack_name>"
{
// sound operators...
}
// ...
}
The text file <game>\scripts\sound_operator_stacks.txt
contains predefined operator stacks that one can use in their soundscripts using import_stack <stack_name>
. The syntax of the file can be seen on the right.
The file and thus the operator stacks that one can import in their soundscripts varies depending on the game that the soundscript is for.