tf_weapon_flaregun

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Revision as of 17:40, 25 September 2024 by Nescius (talk | contribs) (-added class hierarchy, cleanup)
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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CTFFlareGun
CTFWeaponBaseGun
CTFWeaponBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity
C++ tf_weapon_flaregun.cpp

tf_weapon_flaregun is an entity available in Team Fortress 2 Team Fortress 2. It's the entity used for the Pyro's secondary weapons known as the Flare Gun, Detonator, Manmelter, and Scorch Shot. If this entity is spawned using ent_create tf_weapon_flaregun, it will not appear in-game.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities