Talk:CBaseEntity

From Valve Developer Community
Revision as of 05:18, 23 September 2024 by Breakin' Benny (talk | contribs) (→‎Fixing model crash if an entity's model returns NULL?: new section)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Fixing model crash if an entity's model returns NULL?

Valve made a funny when they neglected to avoid crashing the game when an entity's model is left unspecified. Can that be fixed by having a return; in the precache procedure in such a case? --Breakin' Benny (talk) 05:18, 23 September 2024 (PDT)