Cycler
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Entity Description
An entity used to display a model for testing purposes. Shooting it with cycle through the model's animations.
Keyvalues
- disableshadows
- <boolean>
- model
- <studio>
- skin
- <integer> Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin instead of the default.
- sequence
- <integer> Default animation sequence for the model to be playing after spawning.
Flags
- 1 : Not Solid
Inputs
- SetSequence <string>
- Sets the cycler's sequence.
- Alpha <integer>
- Sets the cycler's alpha value.