This article's documentation is for anything that uses the Source engine. Click here for more information.

prop_detail

From Valve Developer Community
Revision as of 08:44, 1 September 2024 by SirYodaJedi (talk | contribs)
Jump to navigation Jump to search

prop_detail is an internal point entity available in all Source Source games. It is used to manually create a detail prop. It only supports model detail props, so is rarely used.

AltNames.pngAltNames: This entity is also tied to detail_prop.

Keyvalues

World model (model) <model path>
World model to appear as. Must be $staticprop and UnlitGeneric (ALL skins). Maximum string length: 128.
detailOrientation (detailOrientation) <integer>
[Todo]

See also