Template:KV RenderFields
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- rendermode
- <choices> Used to set a non-standard rendering mode on this entity. See also 'FX Amount' and 'FX Color'.
Literal Value Render Mode Description 0 Normal Default rendering 1 Color Plain color 2 Texture Transparency (for things like glass) (0 = 100% transparency) 3 Glow No Z buffer checks -- Fixed size on screen. 4 Solid / Alphatest (Obsolete) Use alphatest capabilities in materials instead. 5 Additive Add this entity's color to what's behind it. 7 Additive Fractional Frame Blend between animation frames. 8 Alpha Add (Not in FGD.) Todo: write description9 World Space Glow Glow with constant size in world. 10 Dont Render / None Don't render.
- renderamt
- <integer> FX Amount (0 - 255) - How opaque the entity will be rendered. (
0
is fully transparent, while255
is fully opaque). Will not work if the rendermode keyvalue is set to Normal.
- rendercolor
- <color255> FX Color - What color the entity will be rendered in (to the degree of the opacity set with renderamt).