Talk:Env lightglow

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Revision as of 23:34, 16 September 2006 by Andreasen (talk | contribs) (Vanish the closer the player is, right?)
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Over light sources? Doesn't this entity vanish the closer the player is? The only use I can think of if that's the case, is for transitions between dark and light areas, as seen in the picture. Its disappearance at close range makes it a really poor choice for things like lightbulbs and such. Env_sprite would be a much better choice. --Andreasen 23:34, 16 Sep 2006 (PDT)