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info_intermission

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Revision as of 23:32, 26 July 2024 by Nescius (talk | contribs) (tabs)
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C++ Class hierarchy
CInfoIntermission
CPointEntity
CBaseEntity
C++ intermission.cpp

info_intermission is a point entity available in all Source Source games. It defines a spot where dead players spawn as observers. If no info_intermission exist they spawn looking at their corpse.

Note.pngNote:Doesn't work in Left 4 Dead 2
Todo: list of games it works in

KeyValues

Entity to look at (target) <targetname>
Name of entity that dead players will face while in intermission at this spot.