Info projecteddecal
Jump to navigation
Jump to search
Entity Description
An entity that projects a decal onto the world (or props). If the decal has no target name, it will immediately apply itself when the level is loaded. If it has a name specified, it won't apply until it receives the Activate input.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- <decal>
- Distance
- <float> Distance from the origin to project the decal.
Inputs
- Template:I targetname
- Activate
- Force the decal to apply itself to the world.