Talk:Dynamic RTT shadow angles in Source 2007

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This is the discussion page of Dynamic RTT shadow angles in Source 2007. To add a comment, use the Edit button near the headline of the appropriate section. To create a new section, you can use the Add topic button at the top of this page.
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(using Template:Message) This is some serious Jason M quality level of hacks.  --MrFourVideoCards (talk) 21:32, 5 Dec 2011 (UTC) (using Template:Message) I agree... this is fantastic. Thank you Saul.  --AlanEdwardes (talk) 20:49, 11 Mar 2012 (UTC) (using Template:Message) Saul Rennison - you my hero!!! :) That's really fantastic code!!! Very big thanks!!!  --Slam12f (talk) 04:41, 21 May 2013 (UTC)

errors i got

(using Template:Message) Error 1 error LNK2019: unresolved external symbol "public: bool __thiscall CWorldLights::GetBrightestLightSource(class Vector const &,class Vector &,class Vector &)" (?GetBrightestLightSource@CWorldLights@@QAE_NABVVector@@AAV2@1@Z) referenced in function "private: void __thiscall CClientShadowMgr::UpdateShadowDirectionFromLocalLightSource(unsigned short)" (?UpdateShadowDirectionFromLocalLightSource@CClientShadowMgr@@AAEXG@Z) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP)


Error 2 error LNK2001: unresolved external symbol "class CWorldLights * g_pWorldLights" (?g_pWorldLights@@3PAVCWorldLights@@A) G:\Meem.P\src\game\client\clientshadowmgr.obj Client (HL2MP)


Error 3 error LNK1120: 2 unresolved externals G:\Meem.P\src\game\client\Release_mod_hl2mp\\client.dll 1 1 Client (HL2MP)


and yes im using mp, how do fix  --Ze Voidah (talk) 07:01, 13 January 2019 (UTC)

SDK 2013 Compatible ?

(using Template:Message) Does this work for Source SDK 2013 ? I followed all the steps and it didnt worked... Maybe there are few fixes to bring here and there so it's 2013 compatible ?  --Greenyred (talk) 00:14, 17 Dec 2019 (UTC) (using Template:Message) It works for both 2007 and 2013 bases, what sort of issue did you happen to stumble upon?  --Avanate (talk) 01:12, 20 Dec 2019 (UTC)

Shadow lerp fix?

(using Template:Message) At the top of the page, it says that there is a bug with the dynamic angle implementation that causes issues when standing inbetween two light sources. This is very visible and I am wondering if anyone found a fix?  --Phoenixwhitefire2000 (talk) 13:50, 31 Jan 2013 (UTC)