This article's documentation is for the "GoldSrc" engine. Click here for more information.

monster_bear

From Valve Developer Community
Revision as of 20:40, 17 May 2024 by PeeBot (talk | contribs) (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
Jump to navigation Jump to search
monster_bear
Wantedhl-bear.png
TypePoint entity
EngineGoldSrc
AvailabilityWANTED! WANTED!
 

monster_bear is a point entity available in WANTED! WANTED!.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{Wanted}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to WANTED!.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

This creates a hostile bear NPC.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

Template:KV GoldSrc BaseNPC

Flags

WaitTillSeen : [1]
Gag : [2]
MonsterClip : [4]
Prisoner : [16]
WaitForScript : [128]
Pre-Disaster : [256]
Fade Corpse : [512]