env_blood

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Revision as of 15:40, 10 February 2024 by N0one (talk | contribs) (Created page with "{{tabs|env_blood|goldsrc = 1|source = 1|main = source}} {{This is a|name=env_blood|e0|engine=1}} It is used to spawn blood effects. ==Key Values== {{hl1_kv_targetname}} {{KV...")
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env_blood is an e0 available in all Template:1 games.Template:1 topicon

Warning.pngWarning:
  • The {{{engine}}} parameter is inconsistent with the name defined by the {{1}} template.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

It is used to spawn blood effects.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Blood Color (color) <choices>
Color of the spraying blood.
  • 0: Red (Human)
  • 1: Yellow (Alien)
Amount of blood (damage to simulate) (amount) <string>
Intensity of the blood spray.

Flags

  • [1]: Random Direction
  • [2]: Blood Stream
  • [4]: On Player
  • [8]: Spray decals