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prop_detail

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Revision as of 12:07, 8 January 2024 by Thunder4ik (talk | contribs) (→‎See also: Unicodifying, replaced: See Also → See also)
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prop_detail is an e1 available in all Source Source games. It is used to manually create a detail prop. It only supports model detail props, so is rarely used.

AltNames.pngAltNames: This entity is also tied to detail_prop.

Keyvalues

World model (model) <model path>
World model to appear as. Must be $staticprop and UnlitGeneric (ALL skins). Maximum string length: 128.
detailOrientation (detailOrientation) <integer>
[Todo]

See also