Env rotorwash emitter

From Valve Developer Community
Revision as of 02:27, 6 January 2024 by Thunder4ik (talk | contribs) (→‎top: clean up, added underlinked tag)
Jump to navigation Jump to search
Underlinked - Logo.png
This article needs more Wikipedia icon links to other articles to help Wikipedia icon integrate it into the encyclopedia. Please help improve this article by adding links Wikipedia icon that are relevant to the context within the existing text.
January 2024
English (en)中文 (zh)Translate (Translate)

This is an env_rotorwash_emitter available in Half-Life 2 Half-Life 2, Portal Portal, and Alien Swarm Alien Swarm. It creates a rotor wash effect, when a helicopter flies near the ground. The surface below must always be at most 1024 units away to be detected, and can either be solid ground, water or slime.

C++ In code, it is represented by theCRotorWashEmitterclass, defined in therotorwash.cppfile.

Keyvalues

Altitude (altitude) ([todo internal name (i)]) <float>
Altitude the rotorwash will show up. Despite being present in the entity, it's not actually used for anything.


Inputs

Outputs