env_muzzleflash
		
		
		
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 that are relevant to the context within the existing text.
January 2024
 links to other articles to help
 links to other articles to help  integrate it into the encyclopedia. Please help improve this article by adding links
 integrate it into the encyclopedia. Please help improve this article by adding links  that are relevant to the context within the existing text.
 that are relevant to the context within the existing text.January 2024

 
env_muzzleflash  is an   e0  available in all  Source games. This is an entity that creates the effect of flames leaving a guns barrel when fires. This entity is useful when making your own custom-made turrets or weapons to add a realistic flame effect. Unlike env_gunfire, this does not make any bullet effects or sound.
 Source games. This is an entity that creates the effect of flames leaving a guns barrel when fires. This entity is useful when making your own custom-made turrets or weapons to add a realistic flame effect. Unlike env_gunfire, this does not make any bullet effects or sound.
Keyvalues
- Parent Attachment (parentattachment) ([todo internal name (i)]) <string>
- The name of an attachment on the parent to hierarchically attach to.
Inputs
- Fire
- Fires the effect once.

























