Item shells (GoldSrc)

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Revision as of 00:34, 4 January 2024 by Thunder4ik (talk | contribs) (→‎Flags: clean up, replaced: {{ModernWorkaround| → {{workaround|)
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Template:Entity This entity is used to create the Shell Armor Box for the weapon_supershotgun Weapon.

Key Values

This item doesnt have Key Values.

Flags

Big : [1] !FGD
If ticked doubles the amount of ammo given, also changes the viewmodel.
PlacementTip.pngWorkaround:Not in .FGD by default. Use this .FGD file to get this working.
Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.
Tip.pngTip:This is intercepted before the entity spawns (hardcoded in the engine), and as such prevents it from ever contributing to the edict limit. As such, it may be desirable to set this on entities that delete themselves in multiplayer anyway, such as monsters and info_null, to prevent them from contributing towards map spawn edict limit crashes on maps with lots of entities.