DSP
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If this page cannot be translated for some reason, or is left untranslated for an extended period of time after this notice is posted, the page should be requested to be deleted.
Also, please make sure the article complies with the alternate languages guide.
Dans le contexte du moteur Source, DSP, ou Digital Signal Processor, fait référence aux effets audios tels les échos, les réverbérations, les occlusions, qui sont appliqués aux sons en temps réel dans le moteur. Le DSP calcule automatiquement les effets à appliquer en fonction des matériaux et de la 3D autour. Pour utiliser le DSP vous devez vous servir de l'entité env_soundscape.