Weapon smg

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Revision as of 02:16, 13 August 2023 by Nescius (talk | contribs) (-info)
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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CSubMachinegun
CTerrorGun
CTerrorWeapon
CWeaponCSBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity

Template:Entity Held smg. For placing smg spawns in a map use weapon_smg_spawn

Keyvalues

Reserve ammo (Ammo) <integer>
Reserve ammo of the weapon.
Note.pngNote:Reserve ammo will be double of this value for some reason and cannot exceed the value of cvar ammo_smg_max.

See Also