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The "Wave" effect from the info_overlay_transition.
Template:Entity
Entity description
It is an overlay transition. [Clarify]
This entity creates a scrolling Texture between a brush or displacement and a water brush. So you can create a "Wave" effect.
Keyvalues
- Material ([todo internal name (i)]) <material>
- Texture to use with this overlay.
- Brush faces ([todo internal name (i)]) <sidelist>
- Brush faces on which the overlay will be applied.
- Water faces ([todo internal name (i)]) <sidelist>
- Water brush faces on which the overlay will be applied.
- Texcoord Length Start ([todo internal name (i)]) <float>
- Texcoord Length End ([todo internal name (i)]) <float>
- Texcoord Width Start ([todo internal name (i)]) <float>
- Texcoord Width End ([todo internal name (i)]) <float>
- Width Land ([todo internal name (i)]) <float>
- Width Water ([todo internal name (i)]) <float>
- Show Debug ([todo internal name (i)]) <integer>
- Boolean value (0 or 1).