Template:RenderTarget:zh-cn

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Revision as of 19:33, 18 March 2023 by BlueMicro (talk | contribs)
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also.渲染目标:
RenderTarget 是一种缓冲区,图形处理器可运用这个 Buffer 来绘制像素。
渲染目标主要用来记录渲染后的输出的结果,而不直接将帧缓冲绘制到屏幕。而是将其应用到别处。主要抓住"Offscreen"的特点,渲染目标离屏把场景以Material的形式渲染到其他地方上