Template:RenderTarget:zh-cn

From Valve Developer Community
Revision as of 19:30, 18 March 2023 by BlueMicro (talk | contribs) (Created page with "<noinclude>{{lang|Template:RenderTarget}}</noinclude> {{ScrollBox|title= also.渲染目标| {{KV:zh-cn |RenderTarget 是一种缓冲区,图形处理器可运用这个 Buffer...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
also.渲染目标:
RenderTarget 是一种缓冲区,图形处理器可运用这个 Buffer 来绘制像素。
主要用来记录渲染后的输出的结果,而不直接将帧缓冲绘制到屏幕。而是将其应用到别处。