Cs team manager

From Valve Developer Community
Revision as of 09:05, 6 November 2022 by Nescius (talk | contribs) (Created page with "{{ent not in fgd|nolink=1}} {{CD|CCSTeam|file1=cs_team.cpp}} {{base point multi|cs_team_manager|game1=Counter-Strike: Source|game2=Counter-Strike: Global Offensive|game3=Left...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CCSTeam
CTeam
CBaseEntity
C++ cs_team.cpp

Template:Base point multi It's automatically created for each team when map loads (4 are created in Left 4 Dead, 5 are created in Left 4 Dead 2)

Note.pngNote:This is a preserved entity.
Warning.pngWarning:Killing this entity crashes the game