Func extinguisher

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Revision as of 12:16, 19 October 2022 by Nescius (talk | contribs) (-this entity is not working)
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Icon-Bug.pngBug:This entity doesn't work  [todo tested in ?]

Template:L4d series brush This volume entity will extinguish "infernos" set from molotovs, gas cans, etc. In other words it is a brush entity that will delete inferno entities that touch it.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Flags

  • 1: Fire
  • 2: Acid
  • 4: Fireworks

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.