Talk:Gamepad UI in mods

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Revision as of 15:13, 11 July 2022 by Raybe (talk | contribs) (formatting)
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This guide is really good. If only Valve gave us the gamepad support code so mods with custom binaries could use it though. --Mandrew (talk) 15:26, 10 June 2022 (PDT)




So, did anyone figure out how to actually make it work on (e.g. Steam-) Controller?

I tried a few things that didn't work:
- ❌ sc_force_action_manifest hl2 - doesn't seem to work.
- ❌ sc_enable 1 - doens't do anything (is 1 by default)
- ❌ sc_controller_mode 1 - doesn't do anything (is 0 by default)
- ❌ all of the above in autoexec.cfg, doesn't work
- ❌ copy steam_input/action_manifest_hl2.vdf and editing it to be [modname]-specific instead of HL2-specific, then sc_force_action_manifest [modname] (still tries to load from Half-Life 2 folder, not relative mod folder - and even if you copy [modname]-specific files there, I couldn't get it to work.
Ideas are appreciated! --Tea (talk)