Pre-publication evaluation
		
		
		
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- Read and add what is desired from Steam 3rd Party Mod Support.
- Include an icon for the mod if desired in resource\game.ico.
- Files required for each map are in their places.
- A shared soundcache is built.
- Implementation for all desired functionalities in this release is completed.
- Delete sedimentary files & directories
- demoheader.tmp
- stats.txt
- textwindow_temp.html
- cfg\config.cfg
 If a customized config is desired, include a- cfg\config_default.cfgin your mod release.
- scripts\kb_def.lst
 See The Default Keyboard Layout
- scripts\settings.scr
 This should be placed in the- cfgfolder.
- SAVEdirectory
- screenshotsdirectory
- bin\client.pdb
- bin\server.pdb
- Possibly scene.cacheandmodelsounds.cacheif a lower download size is desired. Note:These files would require rebuilding by the client. Note:These files would require rebuilding by the client.
- Possibly map-specific soundcaches in maps\soundcache Note:These files would require rebuilding by the client. Note:These files would require rebuilding by the client.
 
- Include the FGD for third-party mod mappers if desired.
- Design a default MOTD, or Message of the Day, for your mod in motd.txt.