_ballplayertoucher
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_ballplayertoucher is a point entity available in
Team Fortress 2.
Entity Description
A helper entity for passtime_ball, which spawns along side _ballplayertoucher. This entity is primarily meant to allow passtime_ball to touch triggers and players.
This entity stores the SOLID_VPHYSICS collision flag when not touching a trigger or player. Conversely this entity stores the FSOLID_NOT_SOLID and SOLID_NONE collision flags when touching a trigger or player.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Outputs
- OnTouch
- Output sent when this entity collides with a player.