List of L4D2 Missions Files

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Revision as of 12:26, 16 February 2021 by MrFunreal (talk | contribs) (reformatted page, removed non-retail deadline missionfiles and linked to their dedicated page instead. also added general missionfile setup page link)
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The following are mission files for official Left 4 Dead 2 campaigns.
For explanation of how missionfiles work in general, visit L4D2 Mission Files and Deadline_Mission_File


Dead Center - Campaign1

  "mission"  
  {  
  	"Name"		"L4D2C1"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C1"  
  	"Description"	"#L4D360UI_CampaignName_C1Objective"  
  	"Image"		"maps/c1"  
  	"OuttroImage"	"vgui/outroTitle_DeadCenter"  
 
  	"x360ctx"	"3"  
 
  	"meleeweapons"	"fireaxe;crowbar;cricket_bat;katana;baseball_bat;knife"  
 
  	"allow_cola"	"1"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		            "LoadingScreen_Campaign1"  
  		"posterImage_widescreen"		"LoadingScreen_Campaign1_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C1"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C1"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
 
  		"character_order"		"coach;mechanic;gambler;producer"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c1m1_hotel"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C1M1"  
  				"Image" "maps/c1m1_hotel"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c1m2_streets"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C1M2"  
  				"Image" "maps/c1m2_streets"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c1m3_mall"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C1M3"  
  				"Image" "maps/c1m3_mall"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c1m4_atrium"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C1M4"  
  				"Image" "maps/c1m4_atrium"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c1m1_hotel"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M1"  
  				"Image" "maps/c1m1_hotel"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c1m2_streets"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M2"  
  				"Image" "maps/c1m2_streets"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c1m3_mall"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M3"  
  				"Image" "maps/c1m3_mall"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c1m4_atrium"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C1M4"  
  				"Image" "maps/c1m4_atrium"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c1m4_atrium"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C1M4"  
  				"Image" "maps/c1m4_atrium"  
  				"x360ctx"	"13"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"23"  
  					"besttime"  
  					{  
  						"prop"	"536870989" // "0x2000004D"  
  					}  
  				}  
  			}  
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c1m4_atrium"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C1M4"  
  				"Image" "maps/c1m4_atrium"  
  				"x360ctx"	"23"  
  			}  
  		}	  
 
  		"mutation10"  
  		{  
  			"1"		  
  			{  
  				"Map" "c1m4_atrium"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C1M4"  
  				"Image" "maps/c1m4_atrium"  
  			}  
  		}  
  	}  
  }  
 

Dark Carnival - Campaign2

  "mission"  
  {  
  	"Name"		"L4D2C2"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C2"  
  	"Description"	"#L4D360UI_CampaignName_C2Objective"  
  	"Image"			"maps/c2"  
  	"OuttroImage"	"vgui/outroTitle_DarkCarnival"  
 
  	"x360ctx"	"4"  
 
  	"meleeweapons"	"electric_guitar;katana;fireaxe;crowbar;baseball_bat;knife"  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		        "LoadingScreen_DarkCarnival"  
  		"posterImage_widescreen"	"LoadingScreen_DarkCarnival_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C2"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C2"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
  		"character_order"		"producer;gambler;coach;mechanic"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c2m1_highway"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C2M1"  
  				"Image" "maps/c2m1_highway"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c2m2_fairgrounds"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C2M2"  
  				"Image" "maps/c2m2_fairgrounds"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c2m3_coaster"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C2M3"  
  				"Image" "maps/c2m3_coaster"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c2m4_barns"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C2M4"  
  				"Image" "maps/c2m4_barns"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c2m5_concert"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C2M5"  
  				"Image" "maps/c2m5_concert"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c2m1_highway"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M1"  
  				"Image" "maps/c2m1_highway"  
  				"VersusCompletionScore"	"400"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c2m2_fairgrounds"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M2"  
  				"Image" "maps/c2m2_fairgrounds"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c2m3_coaster"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M3"  
  				"Image" "maps/c2m3_coaster"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c2m4_barns"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M4"  
  				"Image" "maps/c2m4_barns"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c2m5_concert"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C2M5"  
  				"Image" "maps/c2m5_concert"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c2m1_highway"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M1"  
  				"Image" "maps/c2m1_motel"  
  				"x360ctx"	"14"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"12"  
  					"besttime"  
  					{  
  						"prop"	"536870978" // "0x20000042"  
  					}  
  				}  
  			}  
 
  			"2"		  
  			{  
  				"Map" "c2m4_barns"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M4"  
  				"Image" "maps/c2m4_barns"  
  				"x360ctx"	"15"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"14"  
  					"besttime"  
  					{  
  						"prop"	"536870980" // "0x20000044"  
  					}  
  				}  
  			}  
 
  			"3"		  
  			{  
  				"Map" "c2m5_concert"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M5"  
  				"Image" "maps/c2m5_concert"  
  				"x360ctx"	"16"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"15"  
  					"besttime"  
  					{  
  						"prop"	"536870981" // "0x20000045"  
  					}  
  				}  
  			}  
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c2m1_highway"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C2M1"  
  				"Image" "maps/c2m1_motel"  
  				"x360ctx"	"24"  
  			}  
  		}	  
 
  		"mutation10"  
  		{  
  			"1"		  
  			{  
  				"Map" "c2m5_concert"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C2M5"  
  				"Image" "maps/c2m5_concert"  
  			}  
  		}  
  	}  
  }  
 

Swamp Fever - Campaign3

  "mission"  
  {  
  	"Name"		"L4D2C3"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C3"  
  	"Description"	"#L4D360UI_CampaignName_C3Objective"  
  	"Image"			"maps/c3"  
  	"OuttroImage"	"vgui/outroTitle_SwampFever"  
 
  	"x360ctx"	"5"  
 
  	"meleeweapons"	"machete;fireaxe;frying_pan;cricket_bat;baseball_bat;knife"  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		        "LoadingScreen_SwampFever"  
  		"posterImage_widescreen"	"LoadingScreen_SwampFever_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C3"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C3"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"mechanic_player_name_x"		"9999"  
  		"mechanic_player_name_y"		"9999"  
  		  
  		"coach_player_name_x"		"9999"		  
  		"coach_player_name_y"		"9999"	  
  		  
  		"producer_player_name_x"		"9999"	  
  		"producer_player_name_y"		"9999"	  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
 
  		"character_order"		"mechanic;coach;producer;gambler"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c3m1_plankcountry"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C3M1"  
  				"Image" "maps/c3m1_plankcountry"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c3m2_swamp"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C3M2"  
  				"Image" "maps/c3m2_swamp"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c3m3_shantytown"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C3M3"  
  				"Image" "maps/c3m3_shantytown"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c3m4_plantation"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C3M4"  
  				"Image" "maps/c3m4_plantation"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c3m1_plankcountry"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M1"  
  				"Image" "maps/c3m1_plankcountry"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c3m2_swamp"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M2"  
  				"Image" "maps/c3m2_swamp"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c3m3_shantytown"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M3"  
  				"Image" "maps/c3m3_shantytown"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c3m4_plantation"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C3M4"  
  				"Image" "maps/c3m4_plantation"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c3m1_plankcountry"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M1"  
  				"Image" "maps/c3m1_village"  
  				"x360ctx"	"17"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"16"  
  					"besttime"  
  					{  
  						"prop"	"536870982" // "0x20000046"  
  					}  
  				}  
  			}  
 
  			"2"		  
  			{  
  				"Map" "c3m4_plantation"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M4"  
  				"Image" "maps/c3m4_plantation"  
  				"x360ctx"	"18"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"17"  
  					"besttime"  
  					{  
  						"prop"	"536870983" // "0x20000047"  
  					}  
  				}  
  			}  
  		}	  
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c3m1_plankcountry"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C3M1"  
  				"Image" "maps/c3m1_plankcountry"  
  				"x360ctx"	"25"  
  			}  
  		}	  
 
  		"mutation10"  
  		{  
  			"1"		  
  			{  
  				"Map" "c3m4_plantation"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C3M4"  
  				"Image" "maps/c3m4_plantation"  
  			}  
  		}  
  	}  
  }  
 

Hard Rain - Campaign4

  "mission"  
  {  
  	"Name"		"L4D2C4"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C4"  
  	"Description"	"#L4D360UI_CampaignName_C4Objective"  
  	"Image"			"maps/c4"  
  	"OuttroImage"	"vgui/outroTitle_HardRain"  
 
  	"x360ctx"	"6"  
 
  	"meleeweapons"	"katana;crowbar;frying_pan;fireaxe;baseball_bat;knife"  
 
  	"allow_cola"	"0"  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
 
  	"allow_diesel"	"1"  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		        "LoadingScreen_Campaign4"  
  		"posterImage_widescreen"	"LoadingScreen_Campaign4_widescreen"  
  		  
  		"fullscreen"		    "1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C4"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C4"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
 
  		"character_order"		"gambler;producer;mechanic;coach"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c4m1_milltown_a"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C4M1"  
  				"Image" "maps/c4m1_milltown_a"  
  				"revisitable"	"1"				// mark this level as a potential source for item revisiting  
  			}  
 
  			"2"  
  			{  
  				"Map" "c4m2_sugarmill_a"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C4M2"  
  				"Image" "maps/c4m2_sugarmill_a"  
  				"revisitable"	"1"				// mark this level as a potential source for item revisiting  
  			}  
 
  			"3"  
  			{  
  				"Map" "c4m3_sugarmill_b"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C4M3"  
  				"Image" "maps/c4m3_sugarmill_b"  
  				"revisit_source"	"c4m2_sugarmill_a"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c4m4_milltown_b"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C4M4"  
  				"Image" "maps/c4m4_milltown_b"  
  				"revisit_source"	"c4m1_milltown_a"  
  			}  
  			  
  			"5"		  
  			{  
  				"Map" "c4m5_milltown_escape"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C4M5"  
  				"Image" "maps/c4m5_milltown_escape"  
  				"revisit_source"	"c4m1_milltown_a"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c4m1_milltown_a"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M1"  
  				"Image" "maps/c4m1_milltown_a"  
  				"VersusCompletionScore"	"400"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c4m2_sugarmill_a"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M2"  
  				"Image" "maps/c4m2_sugarmill_a"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c4m3_sugarmill_b"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M3"  
  				"Image" "maps/c4m3_sugarmill_b"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c4m4_milltown_b"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M4"  
  				"Image" "maps/c4m4_milltown_b"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c4m5_milltown_escape"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C4M5"  
  				"Image" "maps/c4m5_milltown_escape"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c4m1_milltown_a"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M1"  
  				"Image" "maps/c4m1_burgertank"  
  				"x360ctx"	"19"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"18"  
  					"besttime"  
  					{  
  						"prop"	"536870984" // "0x20000048"  
  					}  
  				}  
  			}  
 
  			"2"  
  			{  
  				"Map" "c4m2_sugarmill_a"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M2"  
  				"Image" "maps/c4m2_sugarmill_a"  
  				"x360ctx"	"20"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"19"  
  					"besttime"  
  					{  
  						"prop"	"536870985" // "0x20000049"  
  					}  
  				}  
  			}  
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c4m1_milltown_a"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C4M1"  
  				"Image" "maps/c4m1_milltown_a"  
  				"x360ctx"	"26"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c4m2_sugarmill_a"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C4M2"  
  				"Image" "maps/c4m2_sugarmill_a"  
  				"x360ctx"	"27"  
  			}  
  		}	  
 
  		"mutation10"  
  		{  
  			"1"		  
  			{  
  				"Map" "c4m5_milltown_escape"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C4M1"  
  				"Image" "maps/c4m5_milltown_escape"  
  			}  
  		}  
  	}  
  }  
 

The Parish - Campaign5

  "mission"  
  {  
  	"Name"		"L4D2C5"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C5"  
  	"Description"	"#L4D360UI_CampaignName_C5Objective"  
  	"Image"			"maps/c5"  
  	"OuttroImage"	"vgui/outroTitle_TheParish"  
 
  	"x360ctx"	"7"  
 
  	"meleeweapons"	"tonfa;frying_pan;machete;electric_guitar;baseball_bat;knife"  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		        "LoadingScreen_TheParish"  
  		"posterImage_widescreen"	"LoadingScreen_TheParish_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C5"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C5"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
 
  		"character_order"		"gambler;producer;coach;mechanic"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c5m1_waterfront"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C5M1"  
  				"Image" "maps/c5m1_waterfront"  
  				"x360ctx" "29"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c5m2_park"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C5M2"  
  				"Image" "maps/c5m2_park"  
  				"x360ctx" "30"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c5m3_cemetery"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C5M3"  
  				"Image" "maps/c5m3_cemetery"  
  				"x360ctx" "31"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c5m4_quarter"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C5M4"  
  				"Image" "maps/c5m4_quarter"  
  				"x360ctx" "32"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c5m5_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C5M5"  
  				"Image" "maps/c5m5_bridge"  
  				"x360ctx" "33"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c5m1_waterfront"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M1"  
  				"Image" "maps/c5m1_waterfront"  
  				"VersusCompletionScore"	"400"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c5m2_park"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M2"  
  				"Image" "maps/c5m2_park"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c5m3_cemetery"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M3"  
  				"Image" "maps/c5m3_cemetery"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c5m4_quarter"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M4"  
  				"Image" "maps/c5m4_quarter"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c5m5_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C5M5"  
  				"Image" "maps/c5m5_bridge"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c5m2_park"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M2"  
  				"Image" "maps/c5m2_busdepot"  
  				"x360ctx"	"21"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"20"  
  					"besttime"  
  					{  
  						"prop"	"536870986" // "0x2000004A"  
  					}  
  				}  
  			}  
 
  			"2"		  
  			{  
  				"Map" "c5m5_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M5"  
  				"Image" "maps/c5m5_bridge_end"  
  				"x360ctx"	"22"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"22"  
  					"besttime"  
  					{  
  						"prop"	"536870988" // "0x2000004C"  
  					}  
  				}  
  			}  
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c5m2_park"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C5M2"  
  				"Image" "maps/c5m2_park"  
  				"x360ctx"	"28"  
  			}  
  		}	  
 
  		"mutation10"  
  		{  
  			"1"		  
  			{  
  				"Map" "c5m5_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C5M5"  
  				"Image" "maps/c5m5_bridge"  
  				"x360ctx" "33"  
  			}  
  		}  
  	}  
  }  
 

The Passing - Campaign6

  "mission"  
  {  
  	"Name"		"L4D2C6"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C6"  
  	"Description"	"#L4D360UI_CampaignName_C6Objective"  
  	"Image"		"maps/c6"  
  	"OuttroImage"	"vgui/outroTitle_ThePassing"  
 
  	"x360ctx"	"8"  
  	"dlcmask"	"0x0000000000000002"  
 
  	"meleeweapons"	"fireaxe;crowbar;golfclub;katana;baseball_bat;knife"  
  	"allow_cola"	"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		            "LoadingScreen_ThePassing"  
  		"posterImage_widescreen"		"LoadingScreen_ThePassing_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C6"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C6"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
 
  		"character_order"		"mechanic;producer;coach;gambler"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c6m1_riverbank"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C6M1"  
  				"Image" "maps/c6m1_riverbank"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c6m2_bedlam"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C6M2"  
  				"Image" "maps/c6m2_bedlam"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c6m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C6M3"  
  				"Image" "maps/c6m3_port"  
  			}  
 
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c6m1_riverbank"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C6M1"  
  				"Image" "maps/c6m1_riverbank"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c6m2_bedlam"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C6M2"  
  				"Image" "maps/c6m2_bedlam"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c6m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C6M3"  
  				"Image" "maps/c6m3_port"  
  				"VersusCompletionScore"	"700"  
  			}  
 
  		}	  
  	  
 
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c6m1_riverbank"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M1"  
  				"Image" "maps/c6m1_riverbank"  
  				"x360ctx"	"37"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"24"  
  					"besttime"  
  					{  
  						"prop"	"536870990" // "0x2000004E"  
  					}  
  				}  
  			}  
 
  			"2"  
  			{  
  				"Map" "c6m2_bedlam"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M2"  
  				"Image" "maps/c6m2_bedlam"  
  				"x360ctx"	"38"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"25"  
  					"besttime"  
  					{  
  						"prop"	"536870991" // "0x2000004F"  
  					}  
  				}  
  			}  
 
  			"3"  
  			{  
  				"Map" "c6m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M3"  
  				"Image" "maps/c6m3_port"  
  				"x360ctx"	"39"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"26"  
  					"besttime"  
  					{  
  						"prop"	"536870992" // "0x20000050"  
  					}  
  				}  
  			}  
 
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c6m1_riverbank"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M1"  
  				"Image" "maps/c6m1_riverbank"  
  				"x360ctx"	"34"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c6m2_bedlam"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M2"  
  				"Image" "maps/c6m2_bedlam"  
  				"x360ctx"	"35"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c6m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C6M3"  
  				"Image" "maps/c6m3_port"  
  				"x360ctx"	"36"  
  			}  
 
  		}	  
 
  		"mutation10"  
  		{  
  			"1"  
  			{  
  				"Map" "c6m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C6M3"  
  				"Image" "maps/c6m3_port"  
  			}  
 
  		}  
 
  	}  
  }  
 

The Sacrifice - Campaign7

  "mission"  
  {  
  	"Name"				"L4D2C7"  
  	"Version"			"1"  
  	"Author"			"Valve"  
  	"Website"			"http://store.steampowered.com"  
  	"BuiltIn"			"1"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C7"  
  	"Description"		"#L4D360UI_CampaignName_C7Objective"  
  	"Image"			"maps/c7"  
  	"OuttroImage"		"vgui/outroTitle_Sacrifice"  
 
  	"x360ctx"	"9"  
  	"dlcmask"	"0x0000000000000004"  
 
  	"meleeweapons"		"fireaxe;crowbar;cricket_bat;katana;baseball_bat;knife"  
  	"allow_cola"		"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
 
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"			"LoadingScreen_the_sacrifice_standard"  
  		"posterImage_widescreen"	"LoadingScreen_the_sacrifice"  
 
  		"fullscreen"		"1"  
 
  		"posterTitle"		"#L4D360UI_CampaignTitle_C7"  
  		"posterTitle_y"		"340"  
 
  		"posterTagline"		"#L4D360UI_CampaignTagline_C7"   
  		"posterTagline_y"	"360"			  
  		  
  		"bill_player_name_x"	"9999"  
  		"bill_player_name_y"	"9999"  
  		  
  		"louis_player_name_x"	"9999"  
  		"louis_player_name_y"	"9999"  
  		  
  		"zoey_player_name_x"	"9999"  
  		"zoey_player_name_y"	"9999"  
  		  
  		"francis_player_name_x"	"9999"  
  		"francis_player_name_y"	"9999"  
 
  		"character_order"		"biker;namvet;manager;teengirl"  
  	}  
  	  
  	  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c7m1_docks"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C7M1"  
  				"Image" "maps/l4d_river01_docks"  
  				"TankVariant" "models/infected/hulk_dlc3.mdl"		  
  			}  
 
  			"2"  
  			{  
  				"Map" "c7m2_barge"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C7M2"  
  				"Image" "maps/l4d_river02_barge"  
  			}  
  			  
  			"3"  
  			{  
  				"Map" "c7m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C7M3"  
  				"Image" "maps/l4d_river03_port"  
  			}	  
 
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c7m1_docks"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C7M1"  
  				"Image" "maps/l4d_river01_docks"  
  				"TankVariant" "models/infected/hulk_dlc3.mdl"  
  				"VersusCompletionScore"	"500"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.55"  
  					"spawn_pos_max"		"0.95"  
  					"tank_chance"		"0"  
  					"witch_chance"		"1.0"  
  					"witch_and_tank"	"0"  
  				}  
  			}  
 
  			"2"  
  			{  
  				"Map" "c7m2_barge"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C7M2"  
  				"Image" "maps/l4d_river02_barge"  
  				"VersusCompletionScore"	"600"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.3"  
  					"spawn_pos_max"		"0.9"  
  					"tank_chance"		"1.0"  
  					"witch_chance"		"1.0"  
  					"witch_and_tank"	"1"  
  				}  
  			}  
  			  
  			"3"  
  			{  
  				"Map" "c7m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C7M3"  
  				"Image" "maps/l4d_river03_port"  
  				"VersusCompletionScore"	"700"  
  			}  
  		}  
  	  
  		"survival"  
  		{			  
  			  
  			"1"  
  			{  
  				"Map" "c7m1_docks"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C7M1"  
  				"Image" "maps/l4d_river01_tankcar"  
  				"TankVariant" "models/infected/hulk_dlc3.mdl"  
  			}  
  			  
  			"2"  
  			{  
  				"Map" "c7m3_port"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C7M3"  
  				"Image" "maps/l4d_river03_port"  
  			}  
  		}  
  		  
  		"scavenge"  
  		{  
  			"1"		  
  			{  
  				"Map" "c7m1_docks"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C7M1"  
  				"Image" "maps/c7m1_docks_scavenge"  
  			}  
  			  
  			"2"  
  			{  
  				"Map" "c7m2_barge"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C7M2"  
  				"Image" "maps/c7m2_barge_scavenge"	  
  			}  
  		}	  
  			  
  	} // "modes"  
  	  
  	  
  	  
  	  
  } // "mission"  
 

No Mercy - Campaign8

  mission  
  {  
  	"Name"				"L4D2C8"  
  	"Version"    		"1"  
  	"Author"			"Valve"  
  	"Website"			"http://store.steampowered.com/app/500/"  
  	"BuiltIn"       	"1"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C8"  
  	"Description"		"#L4D360UI_CampaignName_C8Objective"  
  	"Image"			"maps/c8"  
  	"OuttroImage"		"vgui/outroTitle_NoMercy"  
 
  	"x360ctx"	"10"  
  	"dlcmask"	"0x0000000000000004"  
 
  	"meleeweapons"		"fireaxe;crowbar;tonfa;katana;baseball_bat;knife"  
  	"allow_cola"		"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
  	  
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		"LoadingScreen_NoMercy"  
  		"posterImage_widescreen"	"LoadingScreen_NoMercy_widescreen"  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C8"  
  		"posterTitle_y"		"395"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C8"  
  		"posterTagline_y"	"50"  
  		  
  		"bill_player_name_x"	"9999"  
  		"bill_player_name_y"	"9999"  
  		  
  		"louis_player_name_x"	"9999"  
  		"louis_player_name_y"	"9999"  
  		  
  		"zoey_player_name_x"	"9999"  
  		"zoey_player_name_y"	"9999"  
  		  
  		"francis_player_name_x"	"9999"  
  		"francis_player_name_y"	"9999"  
 
  		"character_order"		"biker;namvet;teengirl;manager"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c8m1_apartment"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C8M1"  
  				"Image" "maps/l4d_hospital01_apartment"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c8m2_subway"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C8M2"  
  				"Image" "maps/l4d_hospital02_subway"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c8m3_sewers"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C8M3"  
  				"Image" "maps/l4d_hospital03_sewers"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c8m4_interior"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C8M4"  
  				"Image" "maps/l4d_hospital04_interior"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c8m5_rooftop"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C8M5"  
  				"Image" "maps/l4d_hospital05_rooftop"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c8m1_apartment"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M1"  
  				"Image" "maps/l4d_hospital01_apartment"  
  				"VersusCompletionScore"	"400"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"	"0.30"  
  					"spawn_pos_max"	"0.90"  
  					"tank_chance"	"0.00"  
  					"witch_chance"	"1.00"  
  				}  
  			}  
  	  
  			"2"		  
  			{  
  				"Map" "c8m2_subway"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M2"  
  				"Image" "maps/l4d_hospital02_subway"  
  				"VersusCompletionScore"	"500"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"	"0.15"  
  					"spawn_pos_max"	"0.52"  
  					"tank_chance"	"0.75"  
  					"witch_chance"	"0.85"  
  				}  
  			}  
  	  
  			"3"		  
  			{  
  				"Map" "c8m3_sewers"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M3"  
  				"Image" "maps/l4d_hospital03_sewers"  
  				"VersusCompletionScore"	"600"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"	"0.35"  
  					"spawn_pos_max"	"0.99"  
  					"tank_chance"	"0.75"  
  					"witch_chance"	"0.85"  
  				}  
  			}  
  	  
  			"4"		  
  			{  
  				"Map" "c8m4_interior"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M4"  
  				"Image" "maps/l4d_hospital04_interior"  
  				"VersusCompletionScore"	"700"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"	"0.10"  
  					"spawn_pos_max"	"0.90"  
  					"tank_chance"	"0.00"  
  					"witch_chance"	"1.00"  
  				}  
  			}  
  	  
  			"5"		  
  			{  
  				"Map" "c8m5_rooftop"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C8M5"  
  				"Image" "maps/l4d_hospital05_rooftop"  
  				"VersusCompletionScore"	"800"  
  				"versus_boss_spawning"  
  				{  
  					"tank_chance"	"0.00"  
  					"witch_chance"	"0.00"  
  				}  
  			}  
  		}	  
  	  
  		"survival"  
  		{  
  			"1"		  
  			{  
  				"Map" "c8m2_subway"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C8M2"  
  				"Image" "maps/l4d_hospital02_subway"  
  			}  
 
  			"2"		  
  			{  
  				"Map" "c8m5_rooftop"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C8M5"  
  				"Image" "maps/l4d_hospital05_rooftop"  
  			}  
  		}	  
  		  
  		"scavenge"  
  		{  
  			"1"		  
  			{  
  				"Map" "c8m1_apartment"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C8M1"  
  				"Image" "maps/c8m1_apartment_scavenge"  
  			}  
  			  
  			"2"		  
  			{  
  				"Map" "c8m5_rooftop"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C8M5"  
  				"Image" "maps/c8m5_rooftop_scavenge"  
  				"VersusModifier" "2.0"  
  			}  
  		}	  
  	}  
  }  
 

Crash Course - Campaign9

  "mission"  
  {  
  	"Name"		"L4D2C9"  
  	"Version"	"1"  
  	"Author"	"Valve"  
  	"Website"	"http://store.steampowered.com"  
 
  	"DisplayTitle"	"#L4D360UI_CampaignName_C9"  
  	"Description"	"#L4D360UI_CampaignName_C9Objective"  
  	"Image"		"maps/c9"  
  	"OuttroImage"	"vgui/outroTitle_CrashCourse"  
 
  	"x360ctx"	"3"  
 
  	"meleeweapons"	"fireaxe;crowbar;cricket_bat;tonfa;baseball_bat;knife"  
  	"allow_cola"	"1"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
 
  	"survivor_set"		"1"  
 
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		            "LoadingScreen_CrashCourse"  
  		"posterImage_widescreen"		"LoadingScreen_CrashCourse_widescreen"  
  		  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C9"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C9"  
  		"posterTagline_y"	"380"  
  		  
  		"l4d2_names"				"1"  
  		  
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"  
  		  
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
  		  
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
  		  
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
 
  		"character_order"		"namvet;biker;manager;teengirl"  
  	}  
 
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c9m1_alleys"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C9M1"  
  				"Image" "maps/c9m1_alleys"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c9m2_lots"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C9M2"  
  				"Image" "maps/c9m2_lots"  
  			}  
 
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c9m1_alleys"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C9M1"  
  				"Image" "maps/c9m1_alleys"  
  				"VersusCompletionScore"	"500"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c9m2_lots"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C9M2"  
  				"Image" "maps/c9m2_lots"  
  				"VersusCompletionScore"	"600"  
  			}  
 
  		}	  
  	  
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c9m2_lots"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C9M2"  
  				"Image" "maps/c9m2_lots"  
  				"x360ctx"	"13"  
 
  				"x360leaderboard"  
  				{  
  					":id"		"23"  
  					"besttime"  
  					{  
  						"prop"	"536870989" // "0x2000004D"  
  					}  
  				}  
  			}  
  		}	  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c9m1_alleys"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C9M1"  
  				"Image" "maps/c9m1_alleys"  
  				"x360ctx"	"23"  
  			}  
  		}	  
  	}  
  }  
 

Death Toll - Campaign10

  mission  
  {  
  	// DEATH TOLL AKA SMALLTOWN  
  	  
  	"Name"				"L4D2C10"  
  	"Version"    		"1"  
  	"Author"			"Valve"  
  	"Website"			"http://store.steampowered.com"  
  	"BuiltIn"       	"0"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C10"  
  	"Description"		"#L4D360UI_CampaignName_C10Objective"  
  	"Image"				"maps/c10"  
  	"OuttroImage"		"vgui/outroTitle_DeathToll"  
 
  	"meleeweapons"		"crowbar;frying_pan;machete;tonfa;baseball_bat;knife"  
  	"allow_cola"		"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
  	  
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		"LoadingScreen_DeathToll"  
  		"posterImage_widescreen"	"LoadingScreen_DeathToll_widescreen"  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C10"  
  		"posterTitle_y"		"395"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C10"  
  		"posterTagline_y"	"50"  
 
  		"character_order"		"namvet;teengirl;manager;biker"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c10m1_caves"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C10M1"  
  				"Image" "maps/c10m1_caves"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c10m2_drainage"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C10M2"  
  				"Image" "maps/c10m2_drainage"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c10m3_ranchhouse"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C10M3"  
  				"Image" "maps/c10m3_ranchhouse"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c10m4_mainstreet"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C10M4"  
  				"Image" "maps/c10m4_mainstreet"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c10m5_houseboat"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C10M5"  
  				"Image" "maps/c10m5_houseboat"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c10m1_caves"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M1"  
  				"Image" "maps/c10m1_caves"  
  				"VersusCompletionScore"	"400"  
  			}  
  	  
  			"2"		  
  			{  
  				"Map" "c10m2_drainage"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M2"  
  				"Image" "maps/c10m2_drainage"  
  				"VersusCompletionScore"	"500"  
  			}  
  	  
  			"3"		  
  			{  
  				"Map" "c10m3_ranchhouse"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M3"  
  				"Image" "maps/c10m3_ranchhouse"  
  				"VersusCompletionScore"	"600"  
  			}  
  	  
  			"4"		  
  			{  
  				"Map" "c10m4_mainstreet"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M4"  
  				"Image" "maps/c10m4_mainstreet"  
  				"VersusCompletionScore"	"700"  
  			}  
  	  
  			"5"		  
  			{  
  				"Map" "c10m5_houseboat"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C10M5"  
  				"Image" "maps/c10m5_houseboat"  
  				"VersusCompletionScore"	"800"  
  				"versus_boss_spawning"  
  				{  
  					"tank_chance"	"0.00"  
  					"witch_chance"	"0.00"  
  				}  
  			}  
  		}	  
  			  
  		"scavenge"  
  		{  
  			"1"		  
  			{  
  				"Map" "C10M3_ranchhouse"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C10M3"  
  				"Image" "maps/C10M3_ranchhouse"  
  			}  
  		}	  
 
  	} // "modes"  
  	  
  } // mission  
 

Dead Air - Campaign11

  mission  
  {  
  	"Name"				"L4D2C11"  
  	"Version"    		"1"  
  	"Author"			"Valve"  
  	"Website"			"http://store.steampowered.com"  
  	"BuiltIn"       	"1"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C11"  
  	"Description"		"#L4D360UI_CampaignName_C11Objective"  
  	"Image"				"maps/c11"  
  	"OuttroImage"		"vgui/outroTitle_DeadAir"  
 
  	"meleeweapons"		"electric_guitar;crowbar;cricket_bat;katana;baseball_bat;knife"  
  	"allow_cola"		"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
  	  
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"				"LoadingScreen_DeadAir"  
  		"posterImage_widescreen"	"LoadingScreen_DeadAir_widescreen"  
  		"fullscreen"				"1"  
  		  
  		"posterTitle"				"#L4D360UI_CampaignTitle_C11"  
  		"posterTitle_y"				"395"  
  		  
  		"posterTagline"				"#L4D360UI_CampaignTagline_C11"  
  		"posterTagline_y"			"50"  
  		  
  		"character_order"			"teengirl;manager;biker;namvet"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c11m1_greenhouse"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C11M1"  
  				"Image" "maps/c11m1_greenhouse"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c11m2_offices"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C11M2"  
  				"Image" "maps/c11m2_offices"  
  			}  
 
  			"3"  
  			{  
  				"Map" "c11m3_garage"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C11M3"  
  				"Image" "maps/c11m3_garage"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "c11m4_terminal"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C11M4"  
  				"Image" "maps/c11m4_terminal"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "c11m5_runway"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C11M5"  
  				"Image" "maps/c11m5_runway"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c11m1_greenhouse"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M1"  
  				"Image" "maps/c11m1_greenhouse"  
  				"VersusCompletionScore"	"400"  
  			}  
  	  
  			"2"		  
  			{  
  				"Map" "c11m2_offices"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M2"  
  				"Image" "maps/c11m2_offices"  
  				"VersusCompletionScore"	"500"  
  			}  
  	  
  			"3"		  
  			{  
  				"Map" "c11m3_garage"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M3"  
  				"Image" "maps/c11m3_garage"  
  				"VersusCompletionScore"	"600"  
  			}  
  	  
  			"4"		  
  			{  
  				"Map" "c11m4_terminal"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M4"  
  				"Image" "maps/c11m4_terminal"  
  				"VersusCompletionScore"	"700"  
  			}  
  	  
  			"5"		  
  			{  
  				"Map" "c11m5_runway"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_c11M5"  
  				"Image" "maps/c11m5_runway"  
  				"VersusCompletionScore"	"800"  
  				"versus_boss_spawning"  
  				{  
  					"tank_chance"	"0"  
  					"witch_chance"	"0"  
  				}  
  			}  
  		}	  
  	  
  		"scavenge"  
  		{  
  			"1"		  
  			{  
  				"Map" "c11m4_terminal"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_c11M4"  
  				"Image" "maps/c11m4_terminal"  
  			}			  
  		}	  
  	}  
  }  
 

Blood Harvest - Campaign12

  mission  
  {  
  	"Name"				"L4D2C12"  
  	"Version"    		"1"  
  	"Author"			"Valve"  
  	"Website"			"http://store.steampowered.com"  
  	"BuiltIn"       	"1"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C12"  
  	"Description"		"#L4D360UI_CampaignName_C12Objective"  
  	"Image"				"maps/c12"  
  	"OuttroImage"		"vgui/outroTitle_BloodHarvest"  
 
 
  	"meleeweapons"		"fireaxe;machete;crowbar;frying_pan;baseball_bat;knife"  
  	"allow_cola"		"0"  
  	"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"no_cs_weapons"		"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
  	  
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		"LoadingScreen_BloodHarvest"  
  		"posterImage_widescreen"	"LoadingScreen_BloodHarvest_widescreen"  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C12"  
  		"posterTitle_y"		"395"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C12"  
  		"posterTagline_y"	"50"  
 
  		"character_order"		"namvet;manager;teengirl;biker"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "C12m1_hilltop"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C12M1"  
  				"Image" "maps/C12m1_hilltop"  
  			}  
 
  			"2"  
  			{  
  				"Map" "C12m2_traintunnel"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C12M2"  
  				"Image" "maps/C12m2_traintunnel"  
  			}  
 
  			"3"  
  			{  
  				"Map" "C12m3_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C12M3"  
  				"Image" "maps/C12m3_bridge"  
  			}  
 
  			"4"		  
  			{  
  				"Map" "C12m4_barn"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C12M4"  
  				"Image" "maps/C12m4_barn"  
  			}  
 
  			"5"		  
  			{  
  				"Map" "C12m5_cornfield"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C12M5"  
  				"Image" "maps/C12m5_cornfield"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "C12m1_hilltop"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M1"  
  				"Image" "maps/C12m1_hilltop"  
  				"VersusCompletionScore"	"400"  
  			}  
  	  
  			"2"		  
  			{  
  				"Map" "C12m2_traintunnel"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M2"  
  				"Image" "maps/C12m2_traintunnel"  
  				"VersusCompletionScore"	"500"  
  			}  
  	  
  			"3"		  
  			{  
  				"Map" "C12m3_bridge"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M3"  
  				"Image" "maps/C12m3_bridge"  
  				"VersusCompletionScore"	"600"  
  			}  
  	  
  			"4"		  
  			{  
  				"Map" "C12m4_barn"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M4"  
  				"Image" "maps/C12m4_barn"  
  				"VersusCompletionScore"	"700"  
  			}  
  	  
  			"5"		  
  			{  
  				"Map" "C12m5_cornfield"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C12M5"  
  				"Image" "maps/C12m5_cornfield"  
  				"VersusCompletionScore"	"800"  
  				"versus_boss_spawning"  
  				{  
  					"tank_chance"	"0.00"  
  					"witch_chance"	"0.00"  
  				}  
  			}  
  		}	  
  	  
  		"scavenge"  
  		{  
  			"1"		  
  			{  
  				"Map" "C12M5_cornfield"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C12M5"  
  				"Image" "maps/C12M5_cornfield"  
  			}  
  		}	  
  	}  
  }  
 

Cold Stream - Campaign13

  "mission"  
  {  
  	"Name"			"L4D2C13"  
  	"Version"		"1"  
  	"Author"		"Valve"  
  	"Website"		"http://store.steampowered.com"  
  	"BuiltIn"		"1"  
  	  
  	"DisplayTitle"	"#L4D360UI_CampaignName_C13"  
  	"Description"	"#L4D360UI_CampaignName_C13Objective"	  
  	  
  	"Image"			"maps/c13m3_memorialbridge"  
  	"OuttroImage"	"vgui/OutroTitle_Coldstream"  
  	  
  	"meleeweapons"	"fireaxe;machete;tonfa;katana;baseball_bat;knife"  
  	  
  	//"allow_cola"	"1"  
  	//"allow_diesel"	"1"  
  	//"no_wpn_restore"	"1"		// on player wipe, don't keep any weapons  
  	//"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	//"no_cs_weapons"	"1"		// no Germany / CS weapons, preserve the weapons in the gun shop  
 
  	"poster"  
  	{  
  		"l4d2_names"		"1"  
  		"character_order"	"gambler;mechanic;producer;coach"  
 
  		"fullscreen"		"1"  
  		"posterImage"			"loadingscreen_default"  
  		"posterImage_widescreen"	"loadingscreen_default"  
 
  		"posterTitle"		"#L4D360UI_CampaignTitle_C13"  
  		//"posterTitle_x"	"-25"  
  		"posterTitle_y"		"390"  
 
  		"posterTagline"		"#L4D360UI_CampaignTagline_C13"  
  		"posterTagline_y"	"492"  
 
  		"producer_player_name_x"	"9999"		  
  		"producer_player_name_y"	"9999"	  
 
  		"gambler_player_name_x"		"9999"  
  		"gambler_player_name_y"		"9999"	  
 
  		"coach_player_name_x"		"9999"	  
  		"coach_player_name_y"		"9999"	  
 
  		"mechanic_player_name_x"	"9999"  
  		"mechanic_player_name_y"	"9999"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c13m1_alpinecreek"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C13M1"  
  				"Image" "maps/c13m1_alpinecreek"  
  			}  
     
  			"2"  
  			{  
  				"Map" "c13m2_southpinestream"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C13M2"  
  				"Image" "maps/c13m2_southpinestream"  
  			}  
  			  
  			"3"  
  			{  
  				"Map" "c13m3_memorialbridge"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C13M3"  
  				"Image" "maps/c13m3_memorialbridge"  
  			}  
  			  
  			"4"  
  			{  
  				"Map" "c13m4_cutthroatcreek"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C13M4"  
  				"Image" "maps/c13m4_cutthroatcreek"  
  			}  
 
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c13m1_alpinecreek"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M1"  
  				"Image" "maps/c13m1_alpinecreek"  
  				"VersusCompletionScore"	"500"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.3"  
  					"spawn_pos_max"		"0.9"  
  					"tank_chance"		"0"  
  					"witch_chance"		"0.6"  
  					"witch_and_tank"	"0"  
  				}  
  			}  
                 
  			"2"  
  			{  
  				"Map" "c13m2_southpinestream"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M2"  
  				"Image" "maps/c13m2_southpinestream"  
  				"VersusCompletionScore"	"600"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.70"  
  					"spawn_pos_max"		"0.95"  
  					"tank_chance"		"0"  
  					"witch_chance"		"1.0"  
  					"witch_and_tank"	"0"  
  				}  
  			}  
  			  
  			"3"  
  			{  
  				"Map" "c13m3_memorialbridge"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M3"  
  				"Image" "maps/c13m3_memorialbridge"  
  				"VersusCompletionScore"	"700"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.20"  
  					"spawn_pos_max"		"0.30"  
  					"tank_chance"		"0.2"  
  					"witch_chance"		"1.0"  
  					"witch_and_tank"	"0.2"  
  				}  
  			}  
  			  
  			"4"  
  			{  
  				"Map" "c13m4_cutthroatcreek"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C13M4"  
  				"Image" "maps/c13m4_cutthroatcreek"  
  				"VersusCompletionScore"	"800"  
  			}  
  		}  
  	}  
  }  

The Last Stand - Campaign14

  "mission"  
  {  
  	"Name"			"L4D2C14"  
  	"Version"    		"1"  
  	"Author"		"Valve, NF, Roku, Jaiz, Wolphin"  
  	"Website"		"http://store.steampowered.com"  
  	"BuiltIn"       	"1"  
  	"DisplayTitle"		"#L4D360UI_CampaignName_C14"  
  	"Description"		"#L4D360UI_CampaignName_C14Objective"  
  	"Image"			"maps/c14"  
  	"OuttroImage"		"vgui/outroTitle_Lighthouse"  
 
  	"meleeweapons"		"frying_pan;fireaxe;crowbar;machete;baseball_bat;knife;pitchfork;shovel"  
  	  
  	"no_female_boomers"	"1"		// Can't have female Boomers because there's no audio support  
  	"survivor_set"		"1"		// Which set of survivors should be used. 1=L4D1, 2=L4D2  
 
  	// Loading poster data  
  	"poster"  
  	{  
  		"posterImage"		"LoadingScreen_LastStand"  
  		"posterImage_widescreen"	"LoadingScreen_LastStand_widescreen"  
  		"fullscreen"		"1"  
  		  
  		"posterTitle"		"#L4D360UI_CampaignTitle_C14"  
  		"posterTitle_y"		"320"  
  		  
  		"posterTagline"		"#L4D360UI_CampaignTagline_C14"  
  		"posterTagline_y"	"380"  
 
  		"character_order"		"biker;manager;teengirl;namvet"  
  	}  
 
  	"modes"  
  	{  
  		"coop"  
  		{  
  			"1"  
  			{  
  				"Map" "c14m1_junkyard"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C14M1"  
  				"Image" "maps/c14m1_junkyard"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c14m2_lighthouse"  
  				"DisplayName" "#L4D360UI_LevelName_COOP_C14M2"  
  				"Image" "maps/c14m2_lighthouse"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
  		}  
 
  		"versus"  
  		{  
  			"1"  
  			{  
  				"Map" "c14m1_junkyard"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C14M1"  
  				"Image" "maps/c14m1_junkyard"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  				"VersusCompletionScore"	"800"  
  				"versus_boss_spawning"  
  				{  
  					"spawn_pos_min"		"0.10"  
  					"spawn_pos_max"		"0.90"  
  					"tank_chance"		"1.0"  
  					"witch_chance"		"1.0"  
  					"allow_boss_mix"	"1"  
  				}  
  			}  
 
  			"2"  
  			{  
  				"Map" "c14m2_lighthouse"  
  				"DisplayName" "#L4D360UI_LevelName_VERSUS_C14M2"  
  				"Image" "maps/c14m2_lighthouse"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  				"VersusCompletionScore"	"1000"  
  				"versus_boss_spawning"  
  				{  
  					"tank_chance"		"0.25"  
  					"witch_chance"		"0.5"  
  					"allow_boss_mix"	"1"  
  				}  
  			}  
  		}  
 
  		"survival"  
  		{  
  			"1"  
  			{  
  				"Map" "c14m1_junkyard"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M1"  
  				"Image" "maps/c14m1_junkyard_survival"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c14m2_lighthouse"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M2"  
  				"Image" "maps/c14m2_lighthouse_survival"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
  		}  
 
  		"scavenge"  
  		{  
  			"1"  
  			{  
  				"Map" "c14m1_junkyard"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C14M1"  
  				"Image" "maps/c14m1_junkyard_scavenge"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
 
  			"2"  
  			{  
  				"Map" "c14m2_lighthouse"  
  				"DisplayName" "#L4D360UI_LevelName_SCAVENGE_C14M2"  
  				"Image" "maps/c14m2_lighthouse_scavenge"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
  		}  
 
  		"mutation10"  
  		{  
  			"1"  
  			{  
  				"Map" "c14m2_lighthouse"  
  				"DisplayName" "#L4D360UI_LevelName_SURVIVAL_C14M2"  
  				"Image" "maps/c14m2_lighthouse"  
  				"TankVariant" "models/infected/hulk_l4d1.mdl"  
  				"HunterVariant" "models/infected/hunter_l4d1.mdl"  
  				"SmokerVariant" "models/infected/smoker_l4d1.mdl"  
  				"BoomerVariant" "models/infected/boomer_l4d1.mdl"  
  				"TankArmsVariant" "models\v_models\weapons\v_claw_hulk_L4D1.mdl"  
  				"HunterArmsVariant" "models\v_models\weapons\v_claw_hunter_l4d1.mdl"  
  				"SmokerArmsVariant" "models\v_models\weapons\v_claw_smoker_l4d1.mdl"  
  				"BoomerArmsVariant" "models\v_models\weapons\v_claw_boomer_l4d1.mdl"  
  			}  
  		}  
  	}  
  }