Env tilt
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
Template:Base point It tilts the screens of players. It was never fully implemented and does not work correctly in any game.
Flags
- 1: GlobalTilt - Ignore radius and tilt all player screens.
- 128: Ease in/out (?)
Keyvalues
- Effect Radius (radius) ([todo internal name (i)]) <float>
- The radius around this entity in which to affect players.
- Duration (seconds) (duration) ([todo internal name (i)]) <float>
- The length of time in which to tilt the player's screens.
- Tilt time (seconds) (tilttime) ([todo internal name (i)]) <float>
- How long it takes to reach full tilt.
Inputs
- StartTilt
- Start the tilt.
- StopTilt
- Stop the tilt.